Stateview In-Game Announcements
The following messages are examples, and are not required to be followed
Stateview Reminder Examples
I. - h Please ensure to close all doors within the facility, to ensure inmates do not escape or leave authorized areas.
II. - h Please ensure to follow the status, and escort the inmates to [Status Location].
III. - h Inmates, we ask that you do not cross the red do-not-cross line. Failure to comply will result in you being re-located to solitary confinement.
IV. - [Staff] Please do not abuse tools, failure to comply will result in disciplinary action.
V. - h [Staff] Please do not camp the city, and or criminal spawns.
VI. - h Please leave the session-room at this time. There is no active session occurring.
VII. - h[Staff] Do not force inmates into cells, they may roam around cell-block. Failure to comply will result in disciplinary action.
Session Announcement Examples
I. - h [SHIFT] If you were in the shift, please use the format: [Role] message; when speaking on the “radio”.
II. - h [Inmates/Criminals] Please do not raid/disturb the session room in any way, failure to comply will result in a punishment.
III. - h The session has been canceled. Please relocate to {Status Location] & patrol the facility.
Drill Announcement Examples
I.- h There is an active lockdown. Please transfer all inmates into their cells during this time. Superintendant+ is only permitted in the control room.
II. - h There is an active facility blackout. Please transfer all inmates to their cells and remain in cell-block until the situation is resolved.
These examples were made purely for in-game announcement reminders that have not been stated within Staff Information. Therefore, it is recommended for all staff to use this material, however, it is not required.